Optrima announces embedded 3D, HD video / audio camera

Optrima, developer of DepthSense time-of-flight CMOS 3D sensors and cameras, announces it has reached mass-production quality for a consumer electronics 3D, HD video and audio camera. The camera is world's first embedded 3D camera with high definition RGB and can be used for gesture-based applications - as seen on the XBOX Kinect - such as video games, interactive, touch- and controller-less user interfaces, video conferencing and other user experiences, whether on desktop computer systems or connected TVs...

PRESS SUMMARY

Visit the optima 3D imaging website

Optrima's New Product Brings Gesture-Based Applications, such as Video Games, User Interfaces and Enhanced Video Conferencing Services to the Television Platform

Optrima, the leading developer of the DepthSense® time-of-flight CMOS 3D sensors and cameras, today announced it has reached mass-production quality for a consumer electronics 3D, video (HD) and audio camera. The camera, the result of collaboration with its partner Namuga, is the world's first embedded 3D camera with high definition RGB. Consumers will be able to utilize the camera for gesture-based applications such as video games, interactive, touch- and controller-less user interfaces, as well as video conferencing and other exciting new user experiences, whether on desktop computer systems or connected TVs.

Optrima DepthSense® patented time-of-flight technology provides a highly responsive, flexible and low-cost native CMOS-based solution. The key benefits are the ability to offer a low lag and instant user feedback even on low CPU systems such as set-top-boxes and television platforms.

“The availability of a high-performance, low-cost 3D camera with built-in audio and video will dramatically contribute to the adoption of 3D gesture-based interfaces and applications by consumers,” said Andre Miodezky, CEO of Optrima. “We're very excited to be the first company to bring such a product to the market and look forward to working with our customers to bring the product to the market in 2011.”

The embedded market, particularly for televisions, requires low cost and low-CPU consumption 3D cameras, with embedded gesture recognition capabilities. Optrima's solution should prove to be the perfect solution for videoconferencing and gesture-controlled television interfaces.

Optrima will demonstrate its new camera and technologies together with its partners Namuga and Softkinetic at the Consumer Electronics Show (CES), January 6–9, 2011 in the South Hall (MP 25959 and MP 25166).

Additional Information: Visit the optima 3D imaging website

December 23, 2010

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